{"id":5162,"date":"2013-02-10T20:27:49","date_gmt":"2013-02-10T19:27:49","guid":{"rendered":"https:\/\/michael-hoepfl.com\/digital-world\/video-collaborative-interactive-computer-game-controlled-by-the-audience\/02-2013\/"},"modified":"2026-08-13T12:58:36","modified_gmt":"2026-08-13T10:58:36","slug":"video-collaborative-interactive-computer-game-controlled-by-the-audience","status":"publish","type":"post","link":"https:\/\/michael-hoepfl.com\/en\/digital-world\/video-collaborative-interactive-computer-game-controlled-by-the-audience\/02-2013\/","title":{"rendered":"Video: Collaborative &#038; Interactive Computer Game Controlled by the Audience"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">This video shows a jump-and-run computer game in which the character is controlled by the audience making noise, clapping or changing the pitch of their voices. It includes the intro, which shows the audience how to make the character Spiky run, jump and fly, as well as the first level. Unfortunately, levels two and three were not recorded. A cool idea, in my view. The design reminds me a little of this video by Architecture in Helsinki:<\/p>\n\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Architecture in Helsinki - Do the Whirlwind\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/MXIzyquw-kc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n<p class=\"has-text-align-left wp-block-paragraph\">From around 00:54, the Architecture in Helsinki video also features a golden figure with burning hair that looks very similar to the game character Spike, apart from the colour &#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This video shows a jump-and-run computer game in which the character is controlled by the audience making noise, clapping or changing the pitch of their voices. It includes the intro, [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"video","meta":{"_import_markdown_pro_load_document_selector":0,"_import_markdown_pro_submit_text_textarea":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[274,320,287],"tags":[348,345,383],"class_list":["post-5162","post","type-post","status-publish","format-video","hentry","category-communication","category-digital-world","category-technology","tag-marketing","tag-software","tag-video","post_format-post-format-video","bwp-blog-post","bwp-masonry-item","bwp-col-1","bwp-post-has-title"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Video: Collaborative &amp; Interactive Computer Game Controlled by the Audience - michael-hoepfl.com<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/michael-hoepfl.com\/en\/digital-world\/video-collaborative-interactive-computer-game-controlled-by-the-audience\/02-2013\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Video: Collaborative &amp; Interactive Computer Game Controlled by the Audience - michael-hoepfl.com\" \/>\n<meta property=\"og:description\" content=\"This video shows a jump-and-run computer game in which the character is controlled by the audience making noise, clapping or changing the pitch of their voices. It includes the intro, [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/michael-hoepfl.com\/en\/digital-world\/video-collaborative-interactive-computer-game-controlled-by-the-audience\/02-2013\/\" \/>\n<meta property=\"og:site_name\" content=\"michael-hoepfl.com\" \/>\n<meta property=\"article:published_time\" content=\"2013-02-10T19:27:49+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-08-13T10:58:36+00:00\" \/>\n<meta name=\"author\" content=\"Michael H\u00f6pfl\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Michael H\u00f6pfl\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/michael-hoepfl.com\\\/en\\\/digital-world\\\/video-collaborative-interactive-computer-game-controlled-by-the-audience\\\/02-2013\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/michael-hoepfl.com\\\/en\\\/digital-world\\\/video-collaborative-interactive-computer-game-controlled-by-the-audience\\\/02-2013\\\/\"},\"author\":{\"name\":\"Michael H\u00f6pfl\",\"@id\":\"https:\\\/\\\/michael-hoepfl.com\\\/en\\\/#\\\/schema\\\/person\\\/8d843bca28bfc5f703bcf977868eb8d7\"},\"headline\":\"Video: Collaborative &#038; 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